Computer Engineering
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SCITS' Computer Engineering program consists of projects-based courses where students will often investigate, document, and then modify internal electronic hardware components. Students are also exposed to enough computer programming that they can program a robot to follow simple instructions. Logic gates, interfaces, and familiarity with various number systems are also emphasised in the courses. |
Grade 10: A Gameboy has been modified to run off of USB.
Grade 11: A student plays Sonic the Hedgehog using a game controller he created.
Grade 12: A student watches a three-way Sumo bot battle to see which one will win. |


